Skills

Programming Languages

  • JavaScript
  • TypeScript
  • Python
  • Objective-C
  • Java
  • C#
  • Swift
  • Bash
  • Ruby
  • C
  • Clojure
  • R
  • Assembly

Libraries + Frameworks

  • Node.js
  • React
  • Redux
  • Next.js
  • Angular
  • jQuery
  • Bootstrap
  • Ruby on Rails
  • Python Django
  • Jest
  • PyTest
  • Mockito
  • OCMock
  • Unity
  • Phaser

Software Tools

  • git
  • AWS
  • Azure
  • Heroku
  • npm
  • poetry
  • pipenv
  • CocoaPods
  • make
  • Travis CI
  • Jenkins
  • ngrok

Work Experience (8)

Senior Software Engineer II
Committee for Children
June 2022 - Current

Built interactive lesson players. Maintained CI/CD pipelines.

Senior Software Engineer
Infillion
June 2021 - May 2022

Coordinated with partner companies to integrate company's SDKs. Built automated monitoring solution.

Software Engineer II
Qualtrics
October 2019 - June 2021

Maintained end-to-end testing framework and infrastructure. Developed tooling for effective software testing. Leveraged containerized and distributed solutions.

Software Engineer
true[X]
September 2018 - October 2019

Built ad renderers for Android TV, tvOS, and Roku devices. Spearheaded industry-first Multi-Device capability. Improved team's development workflow via continuous integration

Software Development Engineer
Amazon
July 2017 - September 2018

Worked on Device Analytics and Services team. Developed client libraries for mobile devices. Implemented features and performed DevOps on live, distributed microservices. Built end-to-end automated testing solution.

Games Engineering Intern
Nickelodeon
June 2016 - August 2016

Programmed interactive media application using Unity 3D and Xcode (iOS). Created data-driven behavior modules. Implemented dynamically linked objects and properties. Participated in Scrum, pull requests, and used JIRA.

Lead Engineer
Fay Games
January 2016 - May 2017

Implemented analytics, in-app purchases, and JSON tunable variables. Maintained object-oriented codebase in Unity 3D. Onboarded engineers.

Producer and Game Programmer
MassDiGI
May 2015 - August 2015

Managed programmers, artists, and audio designers. Delivered builds using Xcode, TestFlight, and Unity 3D. Integrated SDK to communicate with Bluetooth devices. Engineered core system and game-wide user interface.

Education (1)

Bachelor's Degree
Computer Science
Hampshire College
2013 - 2017